Реликвии

Claws

Tier Name Sprite Stats Sockets Damage Types Ability
A Feral Talons

(2 Handed)

27262 Base Damage

1.64 Aps

14% Block Chance

4500 Armor

20% Armor

2348 Strength

8% Strength

2200 Stamina

105% Damage

10% Attack Speed

2 — 6 Physical Butcher
B Hemorrhage

(2 Handed)

16262 Base Damage

1.25 Aps

12% Dodge

2348 Strength

4200 Stamina

1635 Damage

75% Damage

48% Attack Speed

15% Critical Rate

38% Critical Damage

0.26% Life per Hit

1.01% Mana per Hit

2 — 6 Physical ——
A Talon’s of Wisdom

(2 Handed)

20100 Base Damage

1.43 Aps

10% Dodge

1120 Strength

5400 Energy

1200 Stamina

5062 Damage

110% Damage

22% Attack Speed

6% Cdr

2 — 6 Magic Lightning Fury
B Elemental Claws

(2 Handed)

11100 Base Damage

1.63 Aps

13% Block Chance

1400 Strength

1400 Energy

2300 Stamina

10% Attack Speed

3900 Damage

100% Damage

2 — 6 Elemental ——
C Storm Fury

(2 Handed)

14762 Base Damage

1.74 Aps

12% Dodge

1120 Strength

2288 Energy

1200 Stamina

4162 Damage

105% Damage

22% Attack Speed

6% Cdr

2 — 6 Lightning Lightning Fury
C Molten Paw

(2 Handed)

26762 Base Damage

1.10 Aps

13% Block Chance

2120 Strength

1248 Energy

2200 Stamina

4100 Damage

105% Damage

5% Attack Speed

9% Cdr

2 — 6 Fire Hellfire
AA Earth Shapers Talons

(2 Handed)

18100 Base Damage

1.39 Aps

3500 Armor

10% Dodge

4400 Energy

5300 Stamina

4562 Damage

105% Damage

11% Cdr

2 — 6 Magic Earth Shaper’s Pride

Hero Siege Runewords List

Welcome to our Hero Siege Runewords List Guide! This guide will show you runewords full list… We’ll keep you upgraded with extra information once they are released.

Helmets – Hero Siege Runewords

  • Thinking Cap – Base: Cap, War Hat, Shako, Runes: Lux,Wei,Von,Ye, Effect: Mana Shield
  • Lightforge – Base: Hydraskull, Sallet, Skull Cap, Runes: Wii,Dam,Val,Hel, Effect:
  • Scholar – Base: Cap, War Hat, Shako, Runes: Wei,Ye,Xeo, Effect:

Armor

  • Bristle – Base: Hauberk, Scarab Plate, Cuirass, Runes: Bo,Efoel,Drax,Bo,fem, Effect: Thorns Aura
  • Mystify – Base: Hard Leather Armor, Studded Leather, Dusk Shroud, Runes: Val,Ist,Sal, Effect: Spellbreak
  • Force – Base: Hauberk, Scarab Plate, Cuirass, Runes: Sal,Dau,Ox,Jah,Ox,Rex, Effect: Armor Break
  • Fortress – Base: Templar Coat, Sharktooth Armor, Steel Armor, Runes: Ham,Efoel,Ham,Val,Fem,Hel, Effect: Holy Freeze Aura
  • Gladstone Goose’s Jacket – Base: Quilted Armor, Demonhide Armor, Trellised Armor, Runes: Hyg,Hel,Hyg,Hel,Gul,Fem
  • Mayhem – Base: Viperhide Armor, Leather Coat, Serpenthide Armor, Runes: Ist,Hyg,Von,Yeet,Von,Def, Effect: Moonshine Madness
  • Shroud of Elements – Base: Viperhide Armor, Leather Coat, Serpenthide Armor,Flaming Coat, Thunderhide Coat, Frozen Coat, Toxichide Coat, Runes: Val,Jah,Val,Ist,Fox, Effect: Elemental Break
  • Enigma – Base: Hard Leather Armor, Studded Leather, Dusk Shroud, Runes: Zod,Gul,Dam, Effect: Teleport

Gloves – Hero Siege Runewords

  • Soulbraces – Base: Any, Runes: Val,Von,Sal, Effect: Soul Spurn
  • Breach Gauntlets – Base: Any, Runes: Val,Hyg,Von, Effect:
  • Hero Siege Runewords – Boots
  • Quickstep – Base: Any, Runes: Xeo,Qi, Effect:
  • Breath of the Dying – Base: Hand Axe, Flail, War Hammer, Runes: Dam,Lem,Dam,Dau,Hel,Val, Effect: Poison Nova
  • Judge – Base: War Hammer, Runes: Zod,Ox,Val,Hel,Gul, Effect: Taunt
  • Perdition – Base: Hand Axe, Broad Sword, Short Sword, Runes: Dau,Hae,Hel,Qi, Effect: Fanaticism
  • Ravager – Base: Long Sword, Double Axe, Katana, Battle Crusher, Runes: Dau,Jah,Yeet,Aux,Jex,Von, Effect: Concentration
  • Kogarasumaru – Base: 2-handed Katana, Runes: Dam,Jah,Wii,Dam,Jah,Dau, Effect: Kogarasumaru Buff
  • Mjolner – Base: War Hammer, Runes: Jex,Gul,Jex,Gul,Jex, Effect: Mjolner’s Lightning
  • Ascendancy – Base: Dagger, Runes: Hug,Val,Ist, Effect: Overwhelming Power
  • Catastrophe – Base: Staff, Cane, Runes: Yeet,Def,Yeet,Nut,Sal,Hyg, Effect: Armageddon
  • Preacher – Base: Book of Spells, Runes: Ham,Yeet,Ist,Lem, Effect: Restless Spirits
  • Will of Thanos – Base: Staff, Cane, Runes: Lem,Hyg,Ist,Val,Rex,Lem, Effect: Master Summoner
  • Revelation – Base: Book of Spells, Runes: Ist,Yeet,Jex,Rex,Lem, Effect: Revelation AoE
  • Sovereignty – Base: 1-handed Spellblade, Runes: Val,Ist,Gul,Gul,Fox,Val, Effect: Rule of Order
  • Potency – Base: Short War Bow, Runes: Wii,Def,Dam,Fem,Jah,Wii, Effect: Armor Break
  • Sleight – Base: Crossbow, Runes: Dam,Wii,Fem,Ox,Val, Effect: Concentration
  • Windstride – Base: Longbow, Long Battle Bow, Long War Bow, Long Hyrda Bow, Runes: Def,Sal,Def,Sal,Val, Effect: Feint
  • Arcanum – Base: Short War Bow, Runes: Gul,Hel,Fem,Vak,Hyg,Zom, Effect: Arcanum’s Fury
  • Valkyrie – Base: Javelin,Pilum,Glaive, Runes: Nut,Jex,Val,Lem,Val, Effect: Valkyrie Clone
  • Carnage – Base: Heavy Cannon, Battle Blaster, War Cannon, Runes: Gul,Zod,Val,Zod,Hel,Val, Effect: Carnage Missile
  • Big Joe – Base: Chainsaw, Woodcutter, Slicer, Runes: Yeet,Rex,Jah,Val,Dau,Fem, Effect: Big Joe’s Throw
  • Virulence – Base: Any Flask, Runes: Lem,Val,Lem,Hyg, Effect: Virulence Cloud

Charms

  • Rainbow – Base: Any, Runes: Vex,Aux,Jah,Ist, Effect:
  • Havoc – Base: Any, Runes: Wii,Dam,Val,Hel, Effect:
  • Hero Siege Runewords – Shields
  • Mirage – Base: Any, Runes: Gul,Ist,Gul,Ber,Val, Effect: Spell Mirror
  • Shelter – Base: Any, Runes: Rex,Efoel,Fox,Sal,Hel, Effect: Mending
  • Arcane Bastion – Base: Any, Runes: Lux,Rex,Wei,Rex,Ye, Effect: Spell Bulwark

If you want to see new guides, check here:

https://www.naguide.com/game/newsgui/

Act 6 (The Holy Grounds)

Preperation

  • Collect 20 Essence and one Book of Command in Zone 1 (Highland Graveyard)
  • Items are dropped by monsters
  • Unlocks: Shut down

Shut down

  • Use the Book of Command to close 10 demonic portals in Zones 1 or 2 (The Cathedral, Prison Dungeon)
  • The Book of Command is an Active Relic dropped by the NPC at the beginning of the quest
  • Demonic portals are red, and appear on the mini map as quest objects
  • You need to use the Book of Command next to a red portal, which links you to the portal
  • You must then wait until the portal is closed, and kill monsters that go out of it
  • You must stay at close range during the process, or the link breaks
  • Closing a portal takes 10 seconds
  • Unlocks: Highway to hell

Highway to hell

  • Clear 6 cogs out of mysterious vines in Zone 4 (Steam Train)
  • Cogs appear on the mini map as quest objects
  • You must hit each cog 4 times
  • Unlocks: Summon Satan

Currency

There are currently two main currencies in the game:

  • Rubies
  • Jade Ore

Rubies: Can be dropped from enemies, bosses and found in the world in chests. This is the primary currency and is used to trade for gear from other players.

Jade Ore: This is a new currency that some people use to trade with instead. Jade ore is used to craft specific items to upgrade your items further. It can be found in Ruby Veins with a slight chance.

Seasons

Just like in most other ARPGs, Hero Siege has seasons. This means that during a season, you can choose to create a seasonal character, you get the chance to compete with other seasonal players on the leaderboard.

A season usually lasts 3 months, and when a new season starts your old seasonal characters will be converted into non-seasonal characters and you’ll have to begin from scratch again.

It’s also important to note that seasonal can only play with other seasonal players, which also applies to softcore, hardcore and non-seasonal players. Hardcore players can not play with softcore players, and so on.

Reaching the top 35 of the leaderboards of a season will award you with unique cosmetics.

What is the End-Game like?

The end-game in Hero Siege is to min-max your items until they can’t get any better; by upgrading them to level 10 and 115% quality, which is a lengty process. After that you’ll need to do Wormholes so you can get a seasonal leaderboard placement for your class.

Act 4 (Highland Caves)

They are Spawning too Fast

  • Complete ACT 4 Zones 1 (Old Mining Village) and 2 in the time limit
  • Timer seems to be roughly 2 minutes, and starts when you enter one of the zones
  • Time is shown as a progress bar below the mini map
  • To complete a zone, you must beat its boss
  • As of Patch 3.0.2.9, there is currently an easy exploit, which is to clean the zone and exit, then re-enter and kill the boss within two minutes. The timer is reset every time you enter the zone
  • Unlocks: Prove Yourself

Prove Yourself

  • Use the Flail to kill 50 enemies
  • The Flail is an Active Relic dropped by the NPC at the beginning of the quest
  • Unlocks: Damien, Son of Satan

Damien, Son of Satan

  • Kill Damien (ACT 4 Zone 5, The Devil’s Breach)
  • Be sure to go to the next room after killing Damien, as there is a second boss fight
  • Unlocks: ACT 5 Quests

1 Handed

Tier
Name
Sprite
Stats
Sockets
Damage Types
Ability
Angelic
ST. Gabriel’s Retribution
  • 19872 Base Damage
  • 1.59 Aps
  • 7% Block Chance
  • 35 Speed
  • 20% Strength
  • 40% Attack Speed
  • 11% Cdr
  • 2050 All Stats
  • 3955 Damage
  • 85% Damage
  • 0.51% Life per Hit
6

Elemental
Gabriel’s Wrath
SS
Steve’s Mighty Sword
  • 6172 Base Damage
  • 1.38 Aps
  • 1344 Strength
  • 18% Attack Speed
  • 1100 Damage
  • 36% Damage
  • 10% Exp Gain
5

Elemental
Stickman Steve’s Destruction
SS
Darkness
  • 13225 Base Damage
  • 1.82 Aps
  • 4850 Damage
  • 75% Damage
  • 18% Attack Speed
  • 10% Critical Rate
  • 28% Critical Damage
  • 6% Cdr
5

Physical
Cold
Lightning
Wind

Fire

Critical Strike
SS
Icy Shank
  • 13225 Base Damage
  • 1.82 Aps
  • 4850 Damage
  • 75% Damage
  • 18% Attack Speed
  • 10% Critical Rate
  • 28% Critical Damage
  • 6% Cdr
5

Cold
Coldsnap
SS
Molten Dagger
  • 13225 Base Damage
  • 1.82 Aps
  • 4850 Damage
  • 75% Damage
  • 18% Attack Speed
  • 10% Critical Rate
  • 28% Critical Damage
  • 6% Cdr
5

Fire
Hellfire
SS
Sung Lee’s Destroyer Flail
  • 4000 Base Damage
  • 1.77 Aps
  • 20% Attack Speed
  • 185% Damage Return
  • 4000 All Stats
  • 3 All Talents
5
——
Gladiator
SS
Revenant’s Lasher
  • 19200 Base Damage
  • 1.91 Aps
  • 4400 Damage
  • 90% Damage
  • 35% Attack Speed
  • 3000 All Stats
  • 16% All Resistances
5

Lightning
Revenant’s Fury
AA
Death’s Mirror
  • 1422 Base Damage
  • 1.25 Aps
  • 500 All Stats
  • 350% Magic Find
1 — 3
——
——
AA
Gladiator’s Wrecking Ball
  • 22225 Base Damage
  • 1.32 Aps
  • 50% Damage
  • 10% Attack Speed
  • 5% Critical Rate
  • 28% Critical Damage
  • 1750 All Stats
  • 0.26% Life per Hit
1 — 5

Physical

Butcher’s Fury
Gladiator’s Glory
AA
Odin’s Battle Sword
  • 19572 Base Damage
  • 1.07 Aps
  • 2600 Strength
  • 8% Strength
  • 3955 Damage
  • 80% Damage
  • 8% Mana
  • 1176 Mana per Second
  • 0.26% Life per Hit
  • 2.01% Mana per Hit
1 — 5

Lightning
Odin’s Holy Hammer
AA
Masamune
  • 15872 Base Damage
  • 1.51 Aps
  • 5% Block Chance
  • 20 Speed
  • 2700 Strength
  • 1855 Damage
  • 45% Damage
  • 15% Attack Speed
  • 38% Critical Damage
  • 0.26% Life per Hit
1 — 5

Physical
Masamura
AA
Muramasa
  • 15872 Base Damage
  • 1.51 Aps
  • 5% Dodge
  • 20 Speed
  • 2700 Stamina
  • 1855 Damage
  • 45% Damage
  • 15% Attack Speed
  • 15% Critical Rate
  • 2.01% Mana per Hit
1 — 5

Physical
Masamura
A
Hiyoki’s Vorpal Katana
  • 15376 Base Damage
  • 1.63 Aps
  • 12% Dodge
  • 2365 Strength
  • 1100 Stamina
  • 2550 Damage
  • 75% Damage
  • 18% Attack Speed
  • 0.26% Life per Hit
2 — 6

Physical
Cold
Lightning
Wind

Fire

——
A
Wind Guardian’s Gladius
  • 17972 Base Damage
  • 1.41 Aps
  • 15 Speed
  • 2344 Strength
  • 1300 Stamina
  • 2455 Damage
  • 65% Damage
  • 18% Attack Speed
  • 0.26% Life per Hit
  • 1.01% Mana per Hit
1 — 5

Wind
Windfury
A
Azurewrath
  • 8172 Base Damage
  • 1.96 Aps
  • 10 Speed
  • 2644 Strength
  • 2850 Damage
  • 75% Damage
  • 20% Attack Speed
  • 0.26% Life per Hit
  • 4.01% Mana per Hit
1 — 5

Lightning
——
A
Holy Warrior’s Phase Blade
  • 1572 Base Damage
  • 1.14 Aps
  • 1344 Strength
  • 1100 Stamina
  • 1550 Damage
  • 25% Damage
  • 5% Damage Reduction
  • 5% Exp Gain
  • 65% Magic Find
1 — 5

Physical
Cold
Lightning
Wind

Fire

——
A
Dragon Knight’s Flail
  • 10875 Base Damage
  • 1.64 Aps
  • 2850 Armor
  • 10% Armor
  • 1970 Strength
  • 2475 Stamina
  • 2% Health
  • 1000 Health per Second
  • 0.26% Life per Hit
  • 1.01% Mana per Hit
1 — 5
——
Holy Shock
B
Scarred Battle Darts
  • 8525 Base Damage
  • 1.97 Aps
  • 15 Speed
  • 1950 Damage
  • 45% Damage
  • 20% Attack Speed
  • 10% Damage Reduction
  • 0.26% Life per Hit
1 — 5

Physical
Cold
Lightning
Wind

Fire

Piercing
B
Sacred Whip
  • 17025 Base Damage
  • 1.34 Aps
  • 5% Block Chance
  • 2165 Strength
  • 2100 Stamina
  • 15% Attack Speed
  • 15% Critical Rate
  • 28% Critical Damage
  • 0.26% Life per Hit
  • 1.01% Mana per Hit
1 — 5
——
——
B
Wakayka’s Tomahawk
  • 14250 Base Damage
  • 1.53 Aps
  • 15 Speed
  • 1182 Strength
  • 2450 Damage
  • 60% Damage
  • 22% Attack Speed
  • 0.26% Life per Hit
  • 1.01% Mana per Hit
1 — 5

Physical
Cold
Lightning
Wind

Fire

Tomahawk
B
Sand Crusader’s Scimitar
  • 13972 Base Damage
  • 1.30 Aps
  • 15 Speed
  • 1244 Strength
  • 1300 Stamina
  • 2700 Damage
  • 65% Damage
  • 10% Critical Rate
  • 28% Critical Damage
1 — 5

Wind
Windfury
B
Frozen Carver
  • 12525 Base Damage
  • 1.38 Aps
  • 2500 Armor
  • 1500 Stamina
  • 3800 Damage
  • 65% Damage
  • 20% Attack Speed
1 — 4

Cold
——
B
Molten Hammer
  • 20225 Base Damage
  • 1.19 Aps
  • 10 Speed
  • 4200 Damage
  • 65% Damage
  • 10% Attack Speed
1 — 5

Fire
——
B
Molten Sword
  • 8172 Base Damage
  • 1.96 Aps
  • 1665 Strength
  • 400 Stamina
  • 2880 Damage
  • 50% Damage
  • 18% Attack Speed
  • 10% Critical Rate
  • 19% Critical Damage
  • 0.26% Life per Hit
  • 2.01% Mana per Hit
  • 100% Magic Find
1 — 5

Fire
Hellfire
C
Unholy God’s Flail
  • 15225 Base Damage
  • 1.30 Aps
  • 2500 Armor
  • 2285 Strength
  • 8% Strength
  • 1700 Stamina
  • 11% Stamina
  • 2100 Damage
  • 75% Damage
  • 15% Attack Speed
1 — 5

Physical
——
C
Nightmare Slasher
  • 12566 Base Damage
  • 1.41 Aps
  • 10 Speed
  • 3155 Damage
  • 80% Damage
  • 20% Attack Speed
  • 1700 All Stats
  • 0.26% Life per Hit
  • 1.01% Mana per Hit
1 — 5

Lightning
Lighting Fury
C
Icy Crusher
  • 12225 Base Damage
  • 1.19 Aps
  • 10 Speed
  • 3200 Damage
  • 65% Damage
  • 15% Attack Speed
  • 6% Cdr
1 — 5

Cold
——
D
Crystal Infused Axe
  • 3050 Base Damage
  • 1.71 Aps
  • 10 Speed
  • 5% Attack Speed
  • 1% Critical Rate
  • 275 All Stats
  • 325 Damage
1 — 3

Elemental
——

Wormholes

A wormhole can only be opened in Hell difficulty, by going to the NPC in the top left corner of Town of Inoya.

When opening a wormhole for the first time, it will be a level 1 wormhole, which means that the mob level will be around 140. Every additional wormhole level increases the mob level slightly. The point of a wormhole is to kill all enemies before the timer (the blue bar at the top of the screen) runs out.

At the end of a wormhole, you’ll be summoning a powerful boss (which includes bosses that are harder and unique to wormholes) that you have to kill. When the boss is killed, and if you killed all enemies before the timer ran out, a red button will appear. Clicking this button will advance your wormhole progression by +1 level, however, if you don’t complete it in time no button will spawn and it will all be for nothing.

Act 5 (Plains of Karponia)

Corrupted Statues

  • Destroy 8 corrupted statues in ACT 5, Zones 1 or 2
  • They appear on the mini map as collectible quest objects, but you need to hit them
  • After the first hit, they change into a Shade monster that you must kill
  • Unlocks: Stop the Invasion

Stop the invasion

  • Use the Bomb to bomb 6 ships at the edges of ACT 5 Zone 3 (Fuji Coast)
  • The Bomb is an Active Relic dropped by the NPC at the beginning of the quest
  • The relic auto-aims for the skeletons inside the ships
  • Unlocks: We feast on fish

We feast on fish

  • Captture fishes with the Fish Net in Zones 4 or 5 (Sea of Carponia, Temple of Zamjo)
  • The Fish Net is an Active Relic dropped by the NPC at the beginning of the quest
  • You can only capture the blue fishes (monsters), not the puffer fishes (traps)
  • It places a trap a few feet from the character, that catches a fish that steps on it
  • The trap stays active for 10 seconds and can catch multiple fishes during its lifetime
  • Unlocks: Sushi time!

Potions

Potion Effect Name Description
Elixir of Death Berserk Rage Temporarily increases all damage dealt
Maggot Eye Elixir Absolute Power Temporarily increases all elemental damage by 1000
Blood of Spartan Spartan Defense Temporarily increases dodge and block by 15%
Prismatic Potion Crystal Power? Temporarily increases your max resistance cap
Bottle of Radogate Fleet Footwork Temporarily provides you with a movement speed buff of 50 for 15 seconds. Cooldown: 35 seconds
Praetorian Blood Stoneskin Temporarily increases your armor by 200%
Bottle of Sake Drunken Kung Fu Temporarily grants you an additional 100% critical damage
Protein Shake Flexing Temporarily increases your strength by 50%
Ghostly Potion Vanish Grants you temporary invisibility
Radbull Hyper Activity Gives you a temporary 15% attack speed boost
Witches Potion Heal Health regeneration/Health buff
Wizard Potion Manaflow Replenishes your mana
Surströmming Diarrhea The puke does mild damage
Empty Bottle of Vodka Looks like Elias found this first… Does nothing, just gives you 6 sockets.
Sung Lee’s Unleashed Rage Momentary Madness Turns your auto attacks into bursts for the duration of the effect
Power of the Void Chaos Unleashed Rains meteors down upon your enemies when you use an active skill
Caffeinated Coffee Container The Fragrance of Dark Coffee 5% chance on hit that spills high damage coffee everywhere which makes the user very angry and it has a 5 second cooldown. It spreads like plague does only it is coffee flavored and has high damage
Gold Inlaid Mysterious Potion Endless Wealth Grants 150% Magic Find . 45 second cooldown

Act 5

Monster Name Looks Appears in Special Attacks
Monk 5-1 Mt. Fuji

5-2 Misty Swamp

Samurai

Archer

5-1 Mt. Fuji

5-2 Misty Swamp

5-3 Fuji Coast

Burning Quiver: Ignites the Player on hit.
Samurai

Skeleton

5-1 Mt. Fuji

5-2 Misty Swamp

5-3 Fuji Coast

Dash: Dashing three times towards the

player dealing

damage and stunning in an AOE-field

with the last strike.

Skeleton 5-1 Mt. Fuji

5-2 Misty Swamp

5-3 Fuji Coast

5-4 Sea of Carponia

5-5 Temple of Zamjo

5-5 Boss Dungeon,

Karp King’s Temple

Horror 5-2 Misty Swamp Multishot: Shoots multiple Shots at once.
Karp 5-3 Fuji Coast

5-4 Sea of Carponia

5-5 Temple of Zamjo

Splash: Throw out small blue puddles,

severly damaging players inside.

Hollow Stump 5-3 Fuji Coast
Piranha 5-4 Sea of Carponia

5-5 Temple of Zamjo

5-5 Boss Dungeon,

Karp King’s Temple

Teleport: Teleports after a short channel,

leaving a fireball where they left.

Burning Skeleton

Archer

5-4 Sea of Carponia

5-5 Temple of Zamjo

Burning Quiver: Ignites Players on hit,

even tho they are underwater.

Frost

Skeleton

5-5 Temple of Zamjo Spin: Spins towards the Player, damaging

every Player in its path.

Frozen Skull 5-5 Temple of Zamjo

5-5 Boss Dungeon,

Karp King’s Temple

Blizzard: Summons Icicles which circle

around the Frozen Skull.

Stump Nest 5-2 Misty Swamp Spawns Sumo’s
Rat Den 5-3 Fuji Coast
Piranha Cave 5-4 Sea of Carponia

5-5 Temple of Zamjo

Spawns Piranhas

Variants

Every monster has different Variants, being normal, rare, elite, ancient and champion respectively. All of them can be identified by their healthbars. Enemies can have affixes and Elite and higher can have special abilities. Stronger variants also come with increased drop values, which vary with difficulty.

Additionally some Enemy-types can have a special active ability, which are specific to their class.

Variant Looks Drop Values
Normal Normal: 0

Nightmare: 0

Hell: 0

Inferno: 4

Rare Normal: 0

Nightmare: 0

Hell: 0

Inferno: 9

Elite Normal: 2

Nightmare: 5

Hell: 9

Inferno: 16

Champion Normal: 12

Nightmare: 21

Hell: 36

Inferno: 45

Ancient Normal: 5

Nightmare: 12

Hell: 18

Inferno: 28

Chainsaws

Tier Name Sprite Stats Sockets Damage Types Ability
A

N

G

E

L

I

C

St. Meese’s Longsaw

(2 Handed)

30600 Base Damage

1.63 Aps

2000 Armor

3520 Strength

3800 Stamina

10% Armor

10% Attack Speed

11% Cdr

10% Damage Reduction

4 All Talents

8400 Damage

105% Damage

0.51% Life per Hit

6 Elemental Big Joe
A Doublesaw 4000

(2 Handed)

28800 Base Damage

25 Speed

4220 Strength

4200 Stamina

7650 Damage

105% Damage

16% Cdr

0.51% Life per Hit

2 — 6 Physical ——
B The Annihilator

(2 Handed)

29600 Base Damage

1.11 Aps

10% Block Chance

2120 Strength

2400 Stamina

2650 Damage

30% Damage

15% Critical Rate

42% Critical Damage

0.26% Life per Hit

2 — 6 Physical

Fire

——
C Vorpal Sharktooth

(1 Handed)

17333 Base Damage

1.94 Aps

2020 Strength

2020 Stamina

8% Strength

3750 Damage

75% Damage

25% Attack Speed

2.01% Mana per Hit

1 — 5 Physical

Fire

Hellfire
A Doomsaw

(2 Handed)

28200 Base Damage

1.45 Aps

2720 Strength

3700 Stamina

5650 Damage

90% Fire Damage

6% Cdr

0.26% Life per Hit

2 — 6 Fire Hellfire
C Sawgun

(1 Handed)

12600 Base Damage

1.87 Aps

3120 Strength

3125 Stamina

3150 Damage

65% Damage

20% Attack Speed

10% Critical Rate

33% Critical Damage

0.26% Life per Hit

1 — 5 Physical

Fire

Gunshot
AA Lumberjack’s Chainsaw

(2 Handed)

28025 Base Damage

1.12 Aps

3900 Strength

3900 Stamina

7080 Damage

100% Damage

6% Cdr

10% Damage Reduction

0.26% Life per Hit

1.01% Mana per Hit

2 — 6 Physical Lumberjack’s Forestry Gear
C

H

A

S

E

Candy Shredder

(1 Handed)

6892 Base Damage

2.73 Aps

4642 Strength

4642 Stamina

12% Strength

38% Fire Damage

4791 Damage

24% Attack Speed

15% Ability Power

1-5 Fire Fire Break
C

H

A

S

E

Royal Decapitator

(2 Handed)

23243 Base Damage

.90 Aps

5181 Strength

5181 Stamina

43% Physical Damage

79% Critical Damage

4727 Damage

24% Cdr

10% Damage Reduction

1% Life per Hit

1% Mana per Hit

1-6 Physical

Bows

Tier Names Sprites Stats Sockets Damage Types Ability
A

N

G

E

L

I

C

St. Soloyolo’s Holy Bow

(2 Handed)

29400 Base Damage

1.24 Aps

20% Dodge

25 Speed

2820 Strength

2500 Stamina

15% Critical Rate

47% Critical Damage

11800 Damage

90% Damage

6 Elemental Burst Shot
SS Shadowfury (2 Handed) 27566 Base Damage

1.60 Aps

30 Speed

30% Attack Speed

3000 All Stats

10500 Damage

100% Damage

1 All Talents

0.5% Hp per Hit

6 Elemental Piercing
SS Steve’s Punchbow

(2 Handed)

25400 Base Damage

1.49 Aps

35 Speed

2120 Strength

2200 Stamina

25% Attack Speed

4666 Damage

85% Damage

10% Exp Gain

150% Magic Find

6 Elemental

Stickman Steve’s

AA Marksman’s Hunting Bow

(2 Handed)

25600 Base Damage

1.56 Aps

10% Dodge

2820 Strength

8% Strength

3500 Stamina6500 Damage

60% Damage

22% Attack Speed

5% Critical Rate

33% Critical Damage

2 — 6 Physical

Marksman’s

AA Poison Ivy

(2 Handed)

5572 Base Damage

1.78 Aps

25 Speed

2220 Strength

2200 Stamina

120% Damage

12280 Damage

10% Attack Speed

11% Cdr

2 — 6 Poison Multishot
B Windforce

(2 Handed)

17800 Base Damage

1.93 Aps

20% Dodge

25 Speed

2120 Strength

1200 Stamina

7500 Damage

115% Damage

35% Attack Speed

2 — 6 Physical ——
B Buriza

(2 Handed)

24785 Base Damage

1.22 Aps

2400 Strength

2200 Stamina

30% Damage

95% Critical Damage

2 — 6 Physical Double Shot
B Electro

(2 Handed)

24100 Base Damage

1.64 Aps

2110 Strength

1200 Stamina

11288 Damage

115% Damage

30% Attack Speed

6% Cdr

0.26% Life per Hit

1.01% Mana per Hit

2 -. 6 Lightning Lightning Fury
B Glimmerfury

(2 Handed)

20100 Base Damage

1.49 Aps

2110 Strength

1200 Stamina

12228 Damage

125% Damage

30% Attack Speed

6% Cdr

1 All Talents

2 — 6 Cold Coldsnap
B Flamebringer

(2 Handed)

20100 Base Damage

1.63 Aps

10% Dodge

2120 Strength

2200 Stamina

12228 Fire Damage

125% Fire Damage

30% Attack Speed

100 All Stats

2 — 6 Fire Hellfire
C

H

A

S

E

Hellspawn Eradicator

2 Handed

12175 Base Damage

1.72 Aps

4415 Strength

2768 Stamina

47% Physical Damage

24% Attack Speed

4915 Damage

12% Cdr

+2 All Talents

1% Life per Hit

1% Mana Per Hit

1-6 Physical Explosive Bolts
C

H

A

S

E

Deathquill

2 handed

10100 Base Damage

2.08 Aps

+50 Speed

3283 Strength

1970 Stamina

24% Attack Speed

8002 Damage

52% Damage

1-6 Elemental

Feint

Act 6

Monster Name Looks Appears in Special Attacks
Skeleton Ghost 6-1 Highland Graveyard

6-3 Prison Dungeon

Levitating

Horror

6-1 Highland Graveyard
Priest 6-1 Highland Graveyard
Zombie Crawler 6-1 Highland Graveyard
Hellbeast 6-2 The Cathedral

6-5 The Depths of Hell

6-5 Boss Dungeon,

Seventh Layer of Hell

Brimstone: Lets a Stone fall from the

Sky, dealing Damage, follows up on

the Same position with a Fireball,

dealing damage again and leaving

a burning field.

Damned Legion 6-2 The Cathedral

6-4 Steam Train

Charge! (Passive): Is extremely fast.

Judgement: Summons Swords to smite

the Player.

Horror 6-2 The Cathedral

6-3 Prison Dungeon

6-5 The Depth of Hell

6-5 Boss Dungeon,

Seventh Layer of Hell

Multishot: Shoots multiple Shots at once.
Prison Guard 6-3 Prison Dungeon

6-4 Steam Train

Bomber

Goblin

6-4 Steam Train Bomb Rain: Lets a barrage of Bombs

fall down in an area, that slowly

follows Players.

Skeleton Archer 6-4 Steam Train
Imp 6-5 The Depth of Hell
Shade 6-5 The Depth of Hell
Parasect 6-5 Boss Dungeon,

Seventh Layer of Hell

Bloodlaser Barrage: Shoots out

Lasers in either a + or x shape.

Skeleton Cave 6-1 Highland Graveyard

6-4 Steam Train

Spawns Skeletons.
Maggot Cave 6-2 The Cathedral

6-4 Steam Train

Spawns Maggots.
Rat Hut 6-3 Prison Dungeon

6-4 Steam Train

6-5 The Depth of Hell

Spawns Rats

Offensive Stats

  • Damage increases the damage of your basic attacks.
  • Attack Power increases basic attack damage.
  • Ability Power increases ability damage.
  • Critical Damage increases the damage of your critical attacks.
  • Critical Chance increases your chance of dealing extra damage.
  • Physical Damage increases the damage of your physical based attacks and abilities.
  • Magic Damage increases the damage of your magic based attacks and abilities.
  • Wind Damage increases the damage of your Wind based attacks and abilities.
  • Cold Damage increases the damage of your cold based attacks and abilities.
  • Fire Damage increases the damage of your fire based attacks and abilities.
  • Poison Damage increases the damage of your poison based attacks and abilities.
  • Lightning Damage increases the damage of your lightning based attacks and abilities.
  • Elemental Damage increases the damage of all elemental based attacks and abilities.

Procs

These are the talents that have a small chance to activate when you do a certain task. For example, reading the description of a talent can tell you it has a chance to proc when attacking, this means that it as X% chance to activate when you hold down the attack button. For these kind of talents, attack speed is what usually makes them proc more, and thus make them better.

Primary Stats

The primary stats in the game are:

  • Energy: Increases your max mana pool.
  • Strength: Increases your base attack damage.
  • Stamina: Increases your max health.
  • Armor: Increases your Damage Reduction

Elemental Damage

Elemental Damage is what boosts all of your damage output in the game, specific or generic.
There are currently 7 elements you can use: Wind, Cold, Fire, Poison, Lightning, Physical, Magic, Elemental.

  • Physical Damage increases the damage of your physical based attacks and abilities.
  • Magic Damage increases the damage of your magic based attacks and abilities.
  • Wind Damage increases the damage of your Wind based attacks and abilities.
  • Cold Damage increases the damage of your cold based attacks and abilities.
  • Fire Damage increases the damage of your fire based attacks and abilities.
  • Poison Damage increases the damage of your poison based attacks and abilities.
  • Lightning Damage increases the damage of your lightning based attacks and abilities.
  • Elemental Damage increases damage done by all elements (Including Physical).

Equipment

Equipment is how you become stronger. You find them by killing enemies in the game, by crafting them and by trading them with other people.

There are 8 equipment slots you can use in the game:

  • Amulet
  • Helmet
  • Weapon
  • Chest
  • Shield
  • Gloves
  • Boots
  • Charm
  • Rings
  • Belts
  • Potions

There are also 9 (8 if you don’t count set items as their own quality/tier) item qualities, or tiers, in the game, listed from the most common to the least common:

  • Common
  • Superior
  • Rare
  • Legendary
  • Mythic
  • Runeword
  • Satanic
  • Set Items
  • Chase
  • Angelic

All items up to Legendary quality have random stats when they drop. It is impossible to farm for a specific Mythic or Legendary to help you reach higher difficulties. You’ll have to rely on pure luck of getting the stats you need, and the amount each stat provides increases with each quality.

Sets

Set Effects are special effects which are unlocked by equipping the required amount of pieces from a Satanic Set. These effects can vary from enhancing a skill from your class to adding completely new Abilities and Procs to your arsenal.

Boss Sets

Set Effect Class
Anubis Eternal Life Tomb of Gods Any
Damien’s Legacy Dark Splash Any
Gurag’s Fury Avalanche Any
Satan’s Curse Armor Curse Any
Mevius Eye of Chaos Chaos Meteor Any
Genji’s Battle Gear Swift Energy Any
Death’s Toll Reaper’s Demise Any
Stickman Steve’s Destruction Army of Stickmen Any

Class Sets

Set Effect Class
Shield Bearer’s Sanctuary Captain Tarethiel Viking
Viking’s Demise Hurricane Viking
Flames of Divinity Rapid Burn Pyromancer
Flames of the Apocalypse Fiery Flies Pyromancer
Engineer’s Combat Gear Mechanic Mastery Marksman
Marksman’s Hunting Gear Heat Seeker Marksman
Plunderer’s Ensemble Cannoneer Pirate
Black Beard’s Remains Steaming Barrel Pirate
Vagabond’s Rags Scimitar Frenzy Nomad
Elder’s of Mos’Arathim Eye of Horus Nomad
Lumberjack’s Forestry Gear Wood Cutter Redneck
Redneck’s Work Gear Monster Truck’s Tire Redneck
Venom’s Frame Venom’s Poison Mastery Necromancer
Death Lord’s Legacy Army of the Dead Necromancer
Master’s Legacy Hide and Seek Samurai
Nobunaga’s Empire Emperor’s Last Wish Samurai
Justiciar’s Thunder Raiment Thunderstruck Paladin
Odin’s Holy Hammer Sacred Hammer Paladin
Valkyries Battle Gear Lightning Glory Amazon
Aztech’s Mystery Reign of Poison Amazon
Dante’s Nightmare Heavy Impact Demon Slayer
Bone Conjurer’s Regalia Ritual of Blood Demonspawn
Satan’s Redemption Blood Surgery Demonspawn
Earth Shaper’s Pride Totemic Wrath Shaman
God of the Elements Elemental Blast Shaman
Zealot’s Prophecy Hex Master White Mage
The Holy One Floating Heavens White Mage
Juggernaut’s Rampart Deadly Trap Marauder
Gladiator’s Glory Mechanic Mastery Marauder
Blood Letter’s Armament Knife Juggler Plague Doctor
Doctor’s Medkit Disease Medication Plague Doctor
Champion’s Valor For Glory Shield Lancer
Wall of God Provocation Shield Lancer

Act 7: (The Rift)

Those quests are part of the Mevius DLC.

Technology is great

  • Use the Sucker-5000 to close 8 black holes in Zone 1 (Deep Space)
  • The Sucker-5000 is an Active Relic dropped by the NPC at the beginning of the quest
  • Black holes are black spheres with a purple circling shell, and appear on the mini map as quest objects (purple diamonds)
  • When you activate the Sucker-5000, a cyclone arises south of you and sucks in the black holes
  • You must wait until the black hole moved towards you and is disappeared. It takes about 2 seconds
  • You must stay at close range during the process, or the suction effect disappears
  • Unlocks: Lock & load!

Lock & load!

  • Use the Sucker-5000-B to capture 30 enemies in Zones 2 or 3 (Event Horizon, The Black Hole)
  • The Sucker-5000-B is an Active Relic dropped by the NPC at the beginning of the quest
  • When you activate the Sucker-5000-B, a a black hole arises south of you
  • The black hole stays open for 10 seconds as it moves south
  • Any enemy that comes into contact with the black hole will be captured and killed
  • Unlocks: Clear the area!

Clear the area!

  • Kill enemies in Zones 4 or 5 (Parallel Dimension, Subconcious Mind)
  • The list of enemies is the following:
    • 10 Ghost skeleton (Zone 4, 5)
    • 10 Ghost archer (Zone 4, 5)
    • 10 Armored knight (Zone 4, 5)
    • 10 Headless butler (Zone 5)
  • Unlocks: Master of Destruction
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