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Installed mod is not detected ▾
The CurseForge app is connected to the same repository as the CurseForge website, and allows many mod authors to upload their projects to it and share it with the world!
If you’re using a mod that cannot be found in the CurseForge app or website, it can mean:
- That the mod is pending review by CurseForge’s moderators, and should be available once it’s approved (check out the working hours of the moderation team ).Or
- The project is not available in the repository, and therefore will not be detected by the CurseForge app.
Why don’t certain mods get uploaded to CurseForge?
Mods and addons in the CurseForge repository are submitted and managed directly by their creators.
Some authors prefer to host their addons and mods in other sources, in which case their projects will not be available in CurseForge.
If you would like to see an addons or mods you enjoy in CurseForge, contact the authors and submit a request to them.
Project File Management API
To update a file, issue a POST multipart/form-data request to , containing the field: . The ID of your project will be in the URL when you go to its overview page.
must contain a json object with the following fields:
{ fileID: 20402, // This is the file ID you are updating. This is required. // Note: These are all optional fields, you can include any of these in any combination. // The API will fail if you do not include any settings to change. changelog: "A string describing changes.", // Can be HTML or markdown if changelogType is set. changelogType: , // Choose one, defaults to text displayName: "Foo", // A friendly display name used on the site if provided. gameVersions: , // A list of supported game versions, see the Game Versions API for details. Not supported if parentFileID is provided. releaseType: "alpha", // One of "alpha", "beta", "release". relations: { projects: [{ slug: "mantle", // Slug of related plugin. type: // Choose one }] } // Optional: An array of project relations by slug and type of dependency for inclusion in your project. }
On successful upload, returns a json object containing the old file ID:
{ id: 20402 }
Maven
CurseForge includes a maven endpoint so that you can include your dependancies using any build scripts that support maven. Please note that due to how maven works you do not provide your API key as a header, but as part of the maven URL.
https://www.curseforge.com/api/maven/{projectSlug}/{mavenArtifact}/{mavenVersion}/{projectFileNameArtifact}-{projectFileNameVersion}-{projectFileNameTag}.jar
This is the Maven full URL. Below is the explanation of each part, and where you can find that information. For the examples below we will be using the CoFHCore Project.
: The slug of the project you want to use. In our example its cofhcore
: This should be the files name, in our example CoFHCore-1.10.2
: This should be what release you want, in our case we are going to use release as this gives us the latest, but you can also use the file version in the name (Such as 4.1.0.155 for CoFHCore-1.10.2-4.1.0.155-universal.jar)
: The same as mavenArtifact
: The same as mavenVersion
: The name tag on the file, on older mods it would be dev on newer ones it might be universal, in our case its universal
This puts our final example link at:
https://minecraft.curseforge.com/api/maven/cofhcore/CoFHCore-1.10.2/release/CoFHCore-1.10.2-release-universal.jar
If you want to use the maven with ForgeGradle I’ve also provided the same example in the script below
This goes above
repositories { maven { name = "CurseForge" url = "https://minecraft.curseforge.com/api/maven/" } }
Then add this to dependencies
compile ‘cofhcore:CoFHCore-1.10.2:release:universal’
Export
The localization API allows exporting via a GET request. Below is the list of optional parameters that are accepted by the endpoint. These all correspond to the available feature on the export page, and none are required.
https://wow.curseforge.com/api/projects/{projectID}/localization/export
References
- https://web.archive.org/web/20071224063512/https://curseforge.com/
- https://web.archive.org/web/20080430143106/https://curseforge.com/
- https://web.archive.org/web/20080503043205/http://www.curseforge.com/announcements/forks-and-clones-and-multiple-repositories/
- https://web.archive.org/web/20080503024753/http://www.curseforge.com/announcements/beginning-the-import-from-cursecom/
- https://web.archive.org/web/20081201151534/http://www.curseforge.com/announcements/news-flash-incoming-improvements-to-the-curse-client/
- https://web.archive.org/web/20110820080718/http://www.curseforge.com:80/games/
- See the 2056 server mods compared to 76 client mods https://web.archive.org/web/20111224110958/http://www.curseforge.com/
- https://web.archive.org/web/20111124112304/http://dev.bukkit.org/server-mods/
- https://web.archive.org/web/20111124112050/http://dev.bukkit.org/client-mods/
- https://web.archive.org/web/20120804111536/http://www.curseforge.com/
- https://web.archive.org/web/20130304222120/http://www.curseforge.com/
- https://web.archive.org/web/20130701000616/http://www.curseforge.com/announcements/curse-forge-is-now-hosting-forge-mods/
- https://forum.feed-the-beast.com/threads/ftb-and-forge-curse-partnership.38512/
- https://www.geekwire.com/2016/amazon-owned-twitch-acquires-gaming-content-platform-curse/
- https://medium.com/curseforge/curseforge-is-getting-a-new-look-d182fdf0c658
- https://forum.feed-the-beast.com/threads/on-the-31st-october-2019-the-partnership-between-ftb-and-twitch-will-be-ending.300783/
- See the last page of https://www.curseforge.com/minecraft/bukkit-plugins?filter-sort=1
- See the last page of . The username «_ForgeUser6844997» appears to be autogenerated.
- See the last page on . The username «_ForgeUser6851927 » appears to be autogenerated.
- See the last page of
- See the last page of https://www.curseforge.com/minecraft/modpacks?filter-sort=1
- See the last page of . The username «_ForgeUser19098107» appears to autogenerated.
- See the last page of . The username «_ForgeUser22781877» appears to be autogenerated.
- https://www.curseforge.com/all-games
- https://authors.curseforge.com/store
Ссылки на сайт
33
TrustRank
4 378 698
Обратные ссылки
9 413
Ссылается доменов
Domain Rank
Ценность ссылки с домена — 0 / 100
В истории найдено изменений за 1 день. Первая дата: июль 2019.
Хотите увидеть весь график?
Доступно на платных тарифах.
Каждый день мы будем обновлять данные о вашем сайте, чтобы вы не пропустили важные события.
Описание:
Domain Rank — это уровень качества домена по шкале от 1 до 100. Чем выше показатель, тем ценнее ссылки с него и тем быстрее страницы сайта попадут в индекс. Оценивает количество ссылок на домен-донор. Считается по формуле:
Log5(IP*0.75 + 1), где IP — число ссылающихся IP на донор
Ссылки, ведущие со страниц 3-4 уровня сайта с высоким Domain Rank могут быть ценнее, чем ссылки с главной сайта на домене с низким уровнем этой метрики.
Данные теста были получены 28.06.2019 18:36
CurseForge today
The front page of CurseForge in December 2019.
CurseForge hosts third party content for the several games, the largest being Minecraft. It also has content for World of Warcraft, StarCraft II, Kerbal Space Program, WildStar, Terraria, World of Tanks, Rift, Runes of Magic, The Elder Scrolls V: Skyrim, The Secret World, The Elder Scrolls Online, Stardew Valley, Secret World Legends, Chronicles Of Arcadia, Surviving Mars, Darkest Dungeon, Grand Theft Auto V, and Staxel.
For Minecraft, CurseForge hosts Bukkit plugins, modpacks, customizations (miscellaneous content, mainly mod configurations), addons, mods, texture packs, and worlds. Each type can be filtered by various categories, and can be sorted by date created, last uploaded, name, popularity, and most downloads. Creators earn «Curse Points» for the popularity of their projects, which can be redeemed for PayPal or Amazon (for Amazon.com, Amazon.co.uk, Amazon.de, and Amazon.ca only) giftcards. The amount of Curse Points given is in proportion to a secret formula determining popularity to avoid creators releasing as many updates to a project as possible to rack up Curse Points.
«Oops, that was not supposed to happen!» ▾
There are several possible causes for this issue:
- Firewall and/or antivirus software may block Overwolf/the CurseForge app, and thus prevent them from connecting to CurseForge’s servers.Please check your firewall/antivirus software and unblock/provide permissions accordingly.
-
DNS Issues
To resolve any existing DNS issues that could affect the app’s connection to CurseForge’s servers, you can try to set\change change your IPv4 DNS server address by following these steps:
- Open the Control Panel
- Click ‘Network and Internet’
- Click ‘Network and Sharing Center’
- Click the ‘Change adapter settings’ option in the left pane
- Right-click the network interface that connects Windows to the internet, and select ‘Properties’
- Select and check the Internet Protocol Version 4 (TCP/IPv4) option
- Click the ‘Properties’ button
- Select the ‘Use the following DNS server addresses’ option
- For ‘Preferred DNS server’ type in: 1.1.1.1
- Open the System Preferences
- Click ‘Network’
- Select your connection and click ‘Advanced’
- Click the ‘+’ at the button of the ‘DNS Servers’ section
- Type in 1.1.1.1
- Click ‘OK’
- Relaunch CurseForge
-
At times, this issue can be caused by a certain issue with CurseForge’s plugin.To solve it, please uninstall the CurseForge from Overwolf, and install it again from the or run the app’s installer file (if you still have it).
- Certain ISPs (Internet Service Providers) may block your connection to the CurseForge domain. Please try connecting to a different network (a mobile hotspot may work as well), or try a VPN connection.
-
IPv6
Disabling IPv6 may resolve this issue, but please note this is a last resort solution and is generally not recommended by Microsoft.To disable IPv6, please follow these steps:
- Open the Control Panel
- Click ‘Network and Internet’
- Click ‘Network and Sharing Center’
- Click the ‘Change adapter settings’ option in the left pane
- Right-click the network interface that connects Windows to the internet, and select ‘Properties’
- Uncheck the box for ‘Internet Protocol Version 6’
Техническое состояние сайта
Возраст домена
14 лет
Молодые и новые домены плохо продвигаются в высококонкурентных тематиках. Также важна история домена и сайта. Старые домены с плохой историей сложно продвинуть. Поисковые системы любят старые, тематические домены с хорошей историей (без фильтров, спама, черного сео и т.п.).
Данные теста были получены 13.11.2021 03:20
Окончание домена
Домен продлен до 18.10.2030
Не забывайте продлевать доменное имя. Лучше включить автоматическое продление у своего регистратора. После окончания регистрации домена есть шанс потерять доступ к домену.
Данные теста были получены 13.11.2021 03:20
SSL-сертификат
Cайт доступен по HTTPS. Сертификат действителен до 12.12.2019.
Описание:
Для продвижения сайтов коммерческой направленности важна конфиденциальность обмена информацией междусервером и посетителями. Это повышает лояльность потенциальных клиентов к ресурсу, увеличивает уровеньдоверия, влияет на конверсию и рост позиций в выдаче практически по всем запросам.
Cтатьи по теме:
- Заявление Google
Данные теста были получены 21.07.2019 21:38
Технологии, которые используются на сайте
Рекламная сеть
DoubleClick for Publishers (DFP)
Код ответа сервера
Не успешный запрос ресурса.
-
http://curseforge.com403 Forbidden
-
Не успешный запрос ресурса.
Описание:
Для успешного индексирования страницы поисковыми ботами HTTP-код ответа сервера должен быть 200
Дополнительная информация:
- Проверка ответа сервера внутренних страниц сайта
- Список кодов состояния
- Коды ответов сервера — подробное описание
Данные теста были получены 13.11.2021 03:20
IP
104.19.147.132
Местоположение сервера
Соединенные Штаты
Расположение сервера имеет значение для поисковых роботов. При ранжировании они отдают предпочтение сайтам, чьи серверы находятся в той же стране, что и целевая аудитория ресурса.
Данные теста были получены 21.07.2019 21:38
Датацентр
Cloudflare
Ошибки HTML кода
Найдено 48 ошибок и 23 предупреждения.
Описание:
Код без ошибок — это код, который соответствует стандартам W3C. Страницы с корректным кодом правильно отображаются в браузере, то есть имеют хорошие поведенческие факторы, и занимают более высокие позиции в выдаче.
Дополнительная информация:
Сервис W3C — проверка страниц на ошибки кода
Данные теста были получены 21.07.2019 21:38
Main Submission Page ▾
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Which game is the project for? Choose from the dropdown menu.If it’s not in the list, open a ticket and request a new game!
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Some games have multiple game categories. Tag the relevant one. Not sure about it? Why not consult with peers in the Discord server for advice!
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This should be a unique and distinct name, so make sure to check if a project with the same or highly similar name already exists.Avoid version numbers, creator names or excessively long names in general.
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A summary is a one line explanation that offers the gist of what your creation offers.Share what your project does, not who created it, what version or server it is intended for.
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The Description is an opportunity to tell the story behind you creation. What makes it unique, what experience does it provide. You can embed images and videos or mention notable mods.This is also the place to share your socials and invite users to join your community if you’d like, add credit to whom it’s due and add functional instructions for installing or running your creation.The Description is the most open section in the project submission process, however you should consider the dos and don’ts mentioned in the moderation policies.Note: Partnership affiliations and donation links — You may add Server Hosting partnerships links or banners if you have any, but keep them civil in size and visual presence. Keep the users in mind!Ditto with donation sites. Additionally, avoid advertising paywalled features available for donators. What you do in the donation site is your concern and liability.
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These are the two text-editor options that you can choose from. If you are not sure which to use, we recommend the default WYSIWYG (which stand for ‘What You See Is What You Get’).
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Choose from a list of available licenses or write your own with ‘Custom’. You can refer to the link available next to this dropdown menu to learn more about licenses.Attention! If you are porting a project, or remaking it — please make sure the license of the original project allows it, and if it requires your license to follow suit (such as GNU License).Note that if ported/forked projects are available in additional repositories and there is a conflict between licenses, our moderation refers to the license as it appears in the CurseForge project page.After you choose a license, the full license terms will appear below the dropdown menu for you to review.
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This should be the outright distinctive category of your creation, so users can easily expect what they’re going to get with a quick glance, or by filtering.
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If there are more relevant categories, mark them up so users can easily find them when filtering by category. You can choose up to 5 additional categories, but you can also leave this empty.
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This is your projects visual representation — So why not make it cool and stand out?!This should be at least minimum 400*400 px (1:1 scale) image file. Anything larger will be downscaled to the appropriate size.This cannot be a single colour blank square, and should be your original graphic, meaning that it should not use an existing project avatar, nor a generic game graphic such as the game’s logo etc.Your avatar can include the name of your project, but it doesn’t have to!You should probably have this ready before you start the submission process. You can choose the file with a simple File Explorer that will open once you click ‘Choose File’.
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This refers to the mod’s or addon’s language in-game.Note that even if your project is not in English — you must still include English in your summary and description!
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* Allow Comments Toggle — We encourage creators to enable a communication channel with users for feedback, requests and bug reporting. If you prefer to toggle off comments, we suggest adding links and referring your audience to an alternative option within the description.* Experimental — This means the project will not sync with the CurseForge eco-system. This option is recommended mostly for experienced authors who understand the benefits and limitations of this project type.You can read more about this, as well as how you can submit an experimental project to ‘non-experimental’ status from your project page here.
And that’s it!Your Project will now head over to moderation, where several automated and manual processes are run to make sure your project follows our standards.If your project requires changes, you will receive more specific instructions which you can access in your notification area, or head over to https://www.curseforge.com/my-notifications.
«This addon might be corrupt» Warning (World of Warcraft) ▾
You may notice this warning message for certain addons that you currently have installed. This warning indicates that the installed addon does not match the game’s current instance, or that there may be something wrong with the addon’s files.
To resolve this issue, simply right click the addon and choose ‘Reinstall’ (or ‘Update’):
If reinstalling the mod didn’t help, please delete it, make sure you are currently set on the right instance (if you have more than one installed), search for the mod and install it again. If you are unable to find the mod when searching for it, it means that it’s not available for your currently set instance, and is meant to be installed for a different one.
Need help resolving the ‘corrupt’ warning? Contact us and we will do our best to assist you!
*You may notice the ‘corrupt’ warning being displayed despite the addon(s) working properly in-game.
**Please note that mods in ‘Modified’ or ‘Working Copy’ states will not get automatically updated. This is not an issue, but rather made intentionally in order to protect these mods’ files from getting overwritten or deleted by updates.
***As of May 19th, 2021 a new instance of the game named ‘Burning Crusade Classic’ — These instructions are relevant for this new instance as well. Follow the Tooltip box instructions and click ‘Update All’.
Maven
CurseForge includes a maven endpoint so that you can include your dependancies using any build scripts that support maven. Please note that due to how maven works you do not provide your API key as a header, but as part of the maven URL.
https://www.curseforge.com/api/maven/{projectSlug}/{mavenArtifact}/{mavenVersion}/{projectFileNameArtifact}-{projectFileNameVersion}-{projectFileNameTag}.jar
This is the Maven full URL. Below is the explanation of each part, and where you can find that information. For the examples below we will be using the CoFHCore Project.
: The slug of the project you want to use. In our example its cofhcore
: This should be the files name, in our example CoFHCore-1.10.2
: This should be what release you want, in our case we are going to use release as this gives us the latest, but you can also use the file version in the name (Such as 4.1.0.155 for CoFHCore-1.10.2-4.1.0.155-universal.jar)
: The same as mavenArtifact
: The same as mavenVersion
: The name tag on the file, on older mods it would be dev on newer ones it might be universal, in our case its universal
This puts our final example link at:
https://minecraft.curseforge.com/api/maven/cofhcore/CoFHCore-1.10.2/release/CoFHCore-1.10.2-release-universal.jar
If you want to use the maven with ForgeGradle I’ve also provided the same example in the script below
This goes above
repositories { maven { name = "CurseForge" url = "https://minecraft.curseforge.com/api/maven/" } }
Then add this to dependencies
compile ‘cofhcore:CoFHCore-1.10.2:release:universal’
Getting Started
Modified on: Thu, 7 Oct, 2021 at 2:02 PM
Log in with Twitch credentials
You can go ahead and start using the new CurseForge app without logging in — your installed games and mods automatically.
If you wish to access the syncing features, you will need to log into your CurseForge account with your Twitch credentials, by clicking on the ‘Log in’ button in the side-bar menu:
When clicking ‘Connect with Twitch’ you will be taken to a webpage in your browser where you will be asked to provide your credentials, as well as ‘Authorize’ Twitch to share your basic information (username and avatar) with Overwolf/CurseForge.
That’s it — now you’re logged in! 🙂
Creating an Overwolf account
Creating an Overwolf account is not mandatory, but it is recommended since, as part of the migration from Twitch to Overwolf, logging in with Twitch credential will be available only temporarily (until the migration process is complete). From there on, logging into the app and into CurseForge will be possible with Overwolf credentials only.You can find additional info here.
Creating an Overwolf account is simple and quick — check out this guide to learn more!
How to detect my games and mods
Your installed games and mods should be automatically detected by the app, but if you notice anything missing — no worries! You can first try to initiate a scan, or browse your system to add a game manually.
- Follow the next steps to initiate the scanning process:
- Head over to the app’s Settings
- Click the ‘+’ button
- Choose ‘Scan computer for games’:
- The app will inform you of the scan’s completion and its results:
- Follow the next steps to add your game manually:
- Head over to the app’s Settings
- Click the ‘+’ button
- Choose ‘Manually add a game’:
- Navigate to the game’s installation directory:
- Select the game’s main folder
- Your game should be now successfully added to the app!
Which games are supported in the CurseForge app?
The CurseForge app currently supports the following games:
- Chronicles of Arcadia
- Darkest Dungeon
- Kerbal Space Program
- Minecraft Java Edition
- Minecraft Dungeons
- Rift
- Runes of Magic
- Secret World Legends
- Stardew Valley
- Surviving Mars
- The Elder Scrolls Online
- The Secret World
- World of Tanks
- World of Warcraft
How to set auto updates
To allow the app’s auto updater to check for updates and install them, please visit the following settings (*this feature will only work ):
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Addons > Updates
You can choose how frequently CurseForge will check for updates available for your addons:
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Game Specific > Choose a game > Auto Install Updates
Choose whether or not to allow the app to install available updates automatically:
Moderation staff working hours
Project/File moderation is done between 8AM to 3PM CET (11PM-6AM PST), Sunday through Thursday, excluding holidays.
This process is First in, First out and any files submitted late in the day may not be checked until the next review day.
Useful settings
To open CurseForge’s settings, click on the cogwheel button located at the bottom of the menu:The settings menu is divided into two sections: General CurseForge settings and game specific settings:Here are some useful settings and options you should know about:
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Start with Windows
When turned on, Overwolf will also launch on startup, as CurseForge requires Overwolf to run. If you wish, you can also set the startup setting for Overwolf separately (click ‘here’ to open Overwolf’s General settings).
Addons multi-selection
The CurseForge app allows you to select multiple addons and perform actions for all of them at once, like updating or deleting them from the ‘My Addons’ section, or installing brand new ones. To select multiple addons you can:
- Press and hold down the Ctrl key in your keyboard and add each addon to your selection with the left-click button of your mouse.
- Click on an addon with your mouse, press and hold down the Shift key and click with your mouse on another addon to create a range selection.
*A multi-selection checkbox feature is planned for future versions of the app!
Once you have multi-selected the addons you can click one of the options on top of the addons list to apply it to all of them. In the following example, we have selected multiple addons and installed them all at once:
How to get logs
If you need to export your logs for any purpose, you can do so through Overwolf by following a few easy steps:
- Right-click your Overwolf tray icon and hit ‘Support’
- Click on ‘Create logs zip’
- The location window will pop automatically, with the zip highlighted — send it to us 🙂
If you’re having trouble with these steps, you can also .
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